Raised in Austin, Texas, I am a systems designer with a technical side. I'm an avid lover of puzzles and riddles. I chase the thrill
of the solve and loathe leaving things unfinished. To satisfy that hunger, I play games like The Witness, Genshin Impact, and the occasional indie pure-puzzle game.
I look up to my father, a software engineer, who nurtured my design talents with late-night chats over a cup of cocoa and a yellow legal
pad. Not once did I imagine I'd follow his footsteps to the keyboard; typing into the night, turning ideas into deliverables, yet that's exactly what
I've done.