Monte Monte

Monte Monte is a visualizer of the Monte Hall problem. After a brief but fierce argument over the math with a friend, a need for proof was uncovered. Monte Monte is there to fill that void.

Project Type Solo project
Software Used Unity
Platform Available on this webpage below

The Monte Hall problem is frequently misunderstood as just a probability problem, but in reality, it is an information game. With a minimum of 3 doors, there is a 1/3 chance you pick the correct door on the first try and a 2/3 chance it's in the other set of doors. Not bad odds either way, but you should switch. Here's the reasoning without getting too math-y:

Door A (your pick) - Chance of correctness 1/3

Doors B and C (other doors) - Chance of correctness 2/3

Reveal - C is open and empty

The probability of each group remains unaffected as above, BUT the group with 2 doors has revealed critical information. Your choices of doors again:

Door A - 1/3

Door B (C is a guaranteed loss) - 2/3

About 66% of the time, switching will result in finding the cat. Increasing the number of doors increases the probability of success on switching, although good odds are not a guarantee. Try the visualizer yourself and see if you can beat the odds.

The visualizer runs as an embedded Unity WebGL build.