Tick Tick Kaboom!

With a team of 4, this was our entry into the 2026 Game Maker's Toolkit game jam. With a theme of "Countdown", we made a bomb diffusal game with 6 puzzle types.

Project Type Game Jam
Software Used Unity
Platform Available on itch.io
itch.jpg

Available on Itch

Quinn Hughes, Eric Meas, Phillip Waillingford, James Thompson


Tile Slide Puzzle

Tile Slide Puzzle

A simple sliding puzzle where you must fill all the spaces between the endpoints. This puzzle gave me the most trouble as it was my first time using Unity's updated input system.


Keypad Puzzle

Keypad Puzzle

Inspired by the 3x3 layout, this puzzle requires the player to remember the order of puzzles solved to align the puzzles to the keypad for the code.


FMod Audio

FMod Audio

Pulling the audio manager from Friendly Fire, I imported all the audio clips given to me by Phillip. From there he used my audio manager to call the SFX where needed. The music was my choice.


Settings and Save System

Settings and Save System

Using my personal script library, I quickly got us a pause, settings, and save system. Unfortunately, the designer handling the menu prefab forgot to merge, and it didn't make it into the build before the deadline.